A Stich in Time...

The Nuclear Option

Holy shit why?!

Group goes to a room to the south
- Lots of zombies and stuff.
- Group does things and win
(First person to let me know if anything of worth happened here gets 25xp)
- Group finds a small hole in a wall
- Discover a bag of holding in wall
- DM makes an innocent comment about the dangers of combining their bags of holding
- DM doesn’t realize he planted an idea into their heads
- DM drinks too much and is not on his medication so he has bad ideas

Group enters a room with lots of blood and vampires
- Group sees some Berserkers (big fighing types)
- One of them is Ninarin (a female elf archer the group fought before)
- She was transformed into a big sword girl
- LOTS of vampires
- Edoria gets knocked out and captured by vampires
- They drag her into the darkness
- Bad guys demand group gives up
- Bad guys are winning
- Everything is working how the DM wanted
- Nothing is going to fuck up his plan
- and Iskandar give the DM the middle finger
- Iskandar tosses his Bag of holding to Kava
- DM tell Iskandar to roll
- Rolls a 20 (of course)
- DM gets butthurt, says “FUCK YOUR PRINTED DICE I AM IN CONTROL GIVE ME MORE LIQUOR AND LESS MEDICATION
- Kava combines the bags, everything explodes

DM see’s his game burning in front of him
- DM comes up with a brilliant idea (it was a really awesome idea it turned out)
- Bahumut doesnt want to see them die
- Uses his silver statues to keep group alive
- Orcus doesnt want to see everything explode
- Does what he can to make sure group doesnt die
- Bahumut and Orcus unknowingly work together
- Group awakes on stone slabs in the last room
- Obrin wakes up by himself
- Obrin is in deep shit

END OF SESSION

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fettsvett201

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